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T H E I N T E R V I E W
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On the morning of Friday, May 13, 2011, Knott's Berry Farm released much of the 2011 Halloween Haunt attraction information, including the name of the new Calico Mine Ride overlay, Invasion Beneath. To coincide with the release of this exciting lineup, Theme Park Adventure's Rick West ventured into the darkness of the Scary Farm design team's lair and sat down with the new attractions co-designers, Todd Faux and David Ortiz. Rick West: Todd and David, it's really hard to believe, but here we are, talking about Knott's Halloween Haunt 2011! No rest for the wicked, I suppose! Now that Knott's has announced this year's new maze/attractions for Haunt, we want to really get into the project you're collaborating on, Invasion Beneath. David, you had a very successful run last season with Sleepy Hollow Mountain. The fans ate it up, and you really took the Log Ride back in a direction that it's not been in a long, long time; in other words, it was good! In 2009, you wowed everyone with Dia De Los Muertos, and last year, you hit another home run with Sleepy Hollow Mountain. Those two attractions will be returning to Haunt 2011 and now you have your sites set on the Calico Mine Ride. Can you tell us how you felt coming off of last season's run with Sleepy Hollow Mountain? David Ortiz: Thank you for calling Sleepy Hollow Mountain a “home-run”. I came off last year feeling like Dia De Los Muertos was my "moon landing", and that Sleepy Hollow Mountain was my "Apollo 13", that is, a successful failure. I am very happy people enjoyed it, but there was more to be had in the Timber Mountain Log Ride. This year’s Sleepy Hollow Mountain will have more that wasn’t there, and some changes due to what I learned from last year. West: And Todd, last year, probably the biggest surprise for everyone was Cornstalkers being re-imagined into basically a newly-energized and totally frightening maze experience. You took a maze that honest to God, was knocking on Death's door, and breathed new life into it. Now, I'd say that Cornstalkers has a good two more years left in it at Haunt. What do you feel looking back on the revitalization of that maze, and how excited you made everyone in it again in 2010? Todd Faux: I am happy to know that the effort paid off. Every venue has its challenges, and when the maze had to flip entrance and exit in 2009, the result was a disaster. When we were asked to bring it back for 2010, I did everything I could to make it work (La Palma Avenue street lights and all). It was fun to take some old special effects we weren’t using and repurpose them into maze. Turning “Big Ugly” into “Big Ugly Scarecrow” really made a great detraction for the bungee scarecrow in the barn finale. West: I believe I
speak for a vast amount of fans when I say thanks to both of your for your
contributions to Haunt last year. Both Sleepy Hollow Mountain and
Cornstalkers really were very pleasing, and absolutely helped raise the bar
at the Scary Farm. |
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West: What can Haunt fans expect to see in Invasion that perhaps, we've never seen before in the Mine Ride setting? Is there going to be something that sets this attraction aside and really demonstrates that you guys are sincerely going after re-capturing the huge status the Mine Ride once had at Haunt? Ortiz: I don’t believe we’re going for any kind of “re-capturing”. Instead, we’re going for something that hasn’t been done before in the Mine Ride. And that’s how we’re going to get the Mine Ride back to the status that it deserves. West: When you think of the various Mine Ride Haunt incarnations over the years, one element that stands out is the Glory Hole. It's so expansive, it seems like there are endless possibilities for designers when it comes to dropping in a really impressive show-stopper. Have you guys settled on Invasion's grand centerpiece yet, and if so, what is it? And if you can't tell us directly, how about being cheeky and vague at least? |
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Faux: The Glory Hole is always a challenge, because it’s such a large space. This year, we are working on a big centerpiece of “alien” proportions, but that won’t even be the best part. The show-stopper with be no less than a battle scene to save the planet! West:
Todd, will there be a special soundtrack for Invasion Beneath? Tell us
what you can so far about your ideas for sound design for this
attraction. West: The
install process for Invasion Beneath will likely be really involved when
the time comes. Do you guys see the Mine Ride being taken down a little
longer this summer as you prepare to transform it into a new Scary Farm
attraction, or do you think install will be relatively quick and easy? West:
You're both obviously horror fans; if not, you're definitely in the
wrong business! What movies, former Haunt mazes or anything similar have
served as inspiration for Invasion Beneath? West: Todd, in all of the projects you've been involved in over the years, how do you think Invasion is going to "rank" as far as being challenging and perhaps such a tough Haunt attraction to create? What unique challenges do you think it will present you and the rest of the design/build team in the coming months? |
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Faux: The last time Mine Ride
was really memorable to me was when it was Army of the Underworld. I
would like to reach that standard again, and surpass it. We are bringing
back some great Underworld ideas, as well as planning many special
effects in places we haven’t used before. In closing, is
there anything either of you would like to mention or say directly to
the fans about Invasion Beneath or anything else Haunt-related? |
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